Impartial coloring games
نویسندگان
چکیده
Coloring games are combinatorial games where the players alternate painting uncolored vertices of a graph one of k > 0 colors. Each different ruleset specifies that game’s coloring constraints. This paper investigates six impartial rulesets (five new), derived from previously-studied graph coloring schemes, including proper map coloring, oriented coloring, 2-distance coloring, weak coloring, and sequential coloring. For each, we study the outcome classes for special cases and general computational complexity. In some cases we pay special attention to the Grundy function.
منابع مشابه
On Flatness and Tameness of Classes of Impartial Games
For analyzing impartial games played in the misère rule, Yamasaki defined flatness of games, while Conway defined tameness. In this paper, we prove that these two concepts are equivalent.
متن کاملOn tame, pet, miserable, and strongly miserable impartial games
We consider tame impartial games and develop the Sprague-Grundy theory for misère playing the sum of such games that looks simpler than the classical theory suggested by Conway in 1976, which is based on the concept of genus. An impartial game is called pet if the sets of P-positions of its normal and misère versions are disjoint. We provide several equivalent characterizations and show that th...
متن کاملNimbers are inevitable
This article concerns the resolution of impartial combinatorial games, and in particular games that can be split in sums of independent positions. We prove that in order to compute the outcome of a sum of independent positions, it is always more efficient to compute separately the nimbers of each independent position than to develop directly the game tree of the sum. The concept of nimber is th...
متن کاملThree-player impartial games
Past efforts to classify impartial three-player combinatorial games (the theories of Li [3] and Straffin [4]) have made various restrictive assumptions about the rationality of one’s opponents and the formation and behavior of coalitions. One may instead adopt an agnostic attitude towards such issues, and seek only to understand in what circumstances one player has a winning strategy against th...
متن کاملTaming the Wild in Impartial Combinatorial Games
We introduce a misere quotient semigroup construction in impartial combinatorial game theory, and argue that it is the long-sought natural generalization of the normal-play Sprague-Grundy theory to misere play. Along the way, we illustrate how to use the theory to describe complete analyses of two wild taking and breaking games.
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Theor. Comput. Sci.
دوره 485 شماره
صفحات -
تاریخ انتشار 2013